• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
    20.8k
  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
    20.8k
  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
    82.3k
  • A creature design from a while back
    by
    6.7k
  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
    20.8k
  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
    1.5k
  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
    6.7k
  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
    by
    22.3k

Nice going, day 23 is looking good. In day 22 exercise the direction of the line at the doors and various rooftops are a bit off. Try in one point perspective to always go either parallel or perpendicular to the ground for anything facing you and directly towards the vanishing point for everything else

Cheers

26 foreshortening is a tough 😆🙈

Daym Omer, seriously impressive work, and there's a great deal of improvement over just 29 Days, Really like your hand on day 29, and your hand construction on day 26!.

Indeed, lots of improvement. I know personally that it can sometimes be disheartening when you try to do something and it comes out disappointing in your own eyes. But if you can push through it you get better and it becomes more fun as you go along

Just make sure you don’t stop learning. It’s far too common to get good at one or two things and forget the fundamentals, then call it a style

You should strive to always do new things and push yourself

Cheers

This 100x, Art isn't a steady slope up, it's usually flatline until you suddenly just shoot up in the sky with knowledge.

Thank you all so much!
I having a couple of super busy weeks but I try and keep practicing every day :smile:
I'll keep working and posting of course!
Thank you guys for all the support and critic it is really helping and encouraging 🙏🙏🙏

Yo its great seeing all the art gains. If you like rotating skulls try doing a super simplified form and rotating it as you rotate a box encasing it. That’s what I’m doing right now actually as I am preparing to learn to draw heads

Thanks :smile: I really hope to test it out soon,
btw - I'm gonna start shifting back to the artschool program, do you have any advise as to
how long should I keep at every day/assignment or any tips to get the best results and such?

Well, I guess it's going to vary for everyone. Depends a little on your priorities and how much time you can actually dedicate to art
What I am doing is finding as much time as possible lately and dedicating it to art study because I'm enjoying it a lot, heck I'm a hardcore gamer and am barely playing these days

I kind of arbitrarily set the time frame of 4 months per term (like semesters in a university) and during that time I watch the videos, take some notes in my sketchbook, and occasionally review them to make sure I learn the basic concepts for the long run. I try to practice every aspect in the term, not just do the assignment and consider that part done, rather I think you should at least get to a point where you are comfortable and satisfied with the work you can put out before moving on.

For term 1 that means in figure drawing, getting comfortable doing gestures, trying out different ways to do that by holding the stylus in different ways, changing the inclination of my tablet and getting used to doing gestures in different time frames, experimenting. Also implemented some traditional media so as not to become good in digital and not be able to draw with a pencil (I'd be kind of embarrassed IMO). Do a bunch of those cylinders and boxes of people, copy figures with proportions etc. I wouldn't move on if I didn't feel I am at least adequate at it. Same thing for the rest of the assignments and classes.

Apart from that, I would sometimes push myself beyond, trying to do constructions, trying to shade things, copying art with color but that's all stuff I'm doing because I feel it's fun and it costs nothing to experiment. Just have to do a balancing act. To improve I think you should definitely take it slow and focus on the simplest steps, not because they're easiest, but because they enable you to do more complex things later on. You need that foundation to be able to build upon

That said, it's easy to get lost in your own doodles as I soon found out, to get lost in experiments, and it's not a bad thing per se, just keep an eye on that and make sure you are actually also accomplishing the objectives of the current term

Wow that was long, sorry about that :stuck_out_tongue:

Good luck in the art school, and don't forget to have fun!

cheers

Thanks for the all the tips, these are all super helpful!! I'll do my best 😁

14 days later