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  • A creature design from a while back
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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1 year later

I really had a big hiatus there, but I'm back on track once again.
I'm in a much better place now, my injury doesn't hurt anymore for the most part and I have a much better computer that can handle photoshop. So let's begin:

The next section was "Nude Figure Drawing 1"

Find the line of action in 10 figures:

Here I'm practicing putting cylinders in different positions:

Here's putting "skeletons" above the same photo reference. I put red on "surfaces" of the skeleton facing the camera to distinguish what I was doing better. The next photo is practice from imagination:

Here I practiced proportion drawing a couple times to get it in my memory. Female and male proportions are pretty similar, just more or less curved depending on which. :

30 minutes of "30 second" gesture drawing:


I think I'm getting the "flow" of it but I lack "structure" and skill with it.

I ended up doing gesture drawing every day since then for a while:
These are day 2 to day 5 of gesture drawing afterwards

Below here are attempts at using what I learned to draw full figures, but something feels... off.

Next Section: "Perspective 1"

Firstly, here's some attempts at lining up the horizon line and vanishing points of some street photos:


Clearly I was having some trouble imagining it spatially, I always have trouble with perspective. But I was starting to finally understand the more I payed attention to the lesson!

While the video was still going I practiced some of the concepts in it. I practiced simple shapes and 1 to 2 point perspective like I was supposed to as well.



Photoshop kept glitching so the lines are wore than they should be. But hopefully it makes sense, it was all starting to "click" for me personally.

Here's the room and buildings in perspective! I was testing out a perspective brush as the line tool kept glitching and it was starting to irritate me. I kept trying to use "shift" and brush but it kept messing up? Anyways, my room is small and a lot more messy irl, but this is how I want my room to look like.

I have very little line confidence which ends up frustrating me and setting me back in my art so I have to practice this and my foundational skills with "structure".

Heyho @cristaldotgema!
I think it's great that you know what the problem is, because you instantly know what to work on. I myself
I think Marc's Photoshop assignement 1 (digital pen control) might be a good way to practise this as well as making a conscious effort to draw your lines in one stroke instead of lots of small strokes one after the other... It will look bad at first, but you will see improvements if you work hard at it.
I hope that helps,
Cheers,
Mau

As per your suggestion, I went over the first assignment multiple times (the lines i redid them 4 separate complete times until I could make the lines without ctrl+Z-ing each line a bunch - this is the 4th iteration of it which is a lot less shaky!). The final pen pressure part i did with custom brushes I use, including Marc Brunet's beginner brushes.

Nice! Keep the pracise up if you feel it could help you.
I personally do this assignement as a 10-15min warmup (depending on how long your session is in total). That helped me a lot.
Cheers,
Mau

The progress looks okay so far. Your line confidence will build with practice and it's essential to power through it. There really aren't any short-cuts.

One of my favourite books on drawing (and line) is Andrew Loomis' 'Creative Illustration' (you can find PDF's of that easily online, but it's available in print too).

When I look at your line, I can see those tell-tale 'chicken-scratch' lines. That's a common thing that you see when people lack solid line confidence/ability. I would recommend getting around your house with a pencil and drawing plants or objects. Try simplifying them down into basic primitive shapes first. Get used to drawing very faint/light construction lines and then committing with a heavier stroke. Basically draw as much as you can.

The recommendation on the course for 'gesture' drawings is also a solid route. You won't have time to worry about getting things right. Yes that means you'll get a lot of goddawful drawings, but that is just part of the process of building up that hand-brain coordination. Good luck and stick with it :smile: