• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
    21.0k
  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
    21.0k
  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
    83.1k
  • A creature design from a while back
    by
    6.8k
  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
    21.0k
  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
    1.5k
  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
    6.8k
  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
    by
    22.6k

Hello There!
So Finally decided what i am gonna make for this WAR thats happening.
My Champion is called Ploy and he will be fighting the war all SCI-FI!
I shall upload some backstory and some concepts soon.
Cheers! ^^

awsome! lets hear it this weekend? :smiley: A lot of great Ideas are forming on this forum for the contest

Name : Abram Pavloy
Age : 30
Nationality : Russian
Occupation : Magician
Overwatch Support Agent
Height : 7' feet

Story : Abram ‘PLOY’ Pavloy
Abram Pavloy is an overwatch agent since the initiation of the organization . Known as AGENT PLOY in the organization, He was a resident of Komi Republic, North western Russia. After the Omnic Crisis,young pavloy was one of the many survivors, living with his step mother in the crowded barracks along with other refugees. he was good at showcasing decieving magic tricks, and sharp mind and eyes
soon his name was on everyones lips as the trickster. although just a case of hand tricks, but young pavloy showcased it with precision and smart timings.

He was kidnapped by the local thugs and tortured for money and drugs. He joined the army as soon as he was 19. Pavloy lost his upper limbs in a sudden omnic attack at an army base camp but he survived and fought back. He was making news and soon was approached by the overwatch organization where he was trained with covert tactics and art.the organization was at the time trying out an arm made out of the strongest metal on the whole planet and they thought pavloy was appropriate for this trial. his skills were polished and his broken limbs were replaced with those metal hands that could bear weights no ordinary men could even think of.

Now with the help of the overwatch tactical development team, ploy has developed himself into a deceptive fast support who can help his team secure kills with his deceptive games and tactics

Hello people!
tried to develop a short backstory for my dude in my free time..
hopefully i shall get some thumbnails done pretty quick in the coming day or 2 so that i could share the look of the character..
i will also add some traits to him on the go whatever that will suit the character and compliment the overall storytelling as well

cheers! ^^

awsome, so he is some kind of deus ex dude, broken but repaired through robotics (science!) but I have no clue if fan art is permitted, don't get me wrong though, i'd love to see this but there were people who tried and I think the question regarding fanart is awnsered on the main ArtWar post.

Hey..i went through marcs reply and i think it wont be a problem as i am developing my own concept so thats okay i guess..anyways thanks for your reply :smile:

Here are some basic concept to start with..i am quite at the start point at this time and havnt committed to anything yet. i dont know how far will i go in the concet sketch but i think i have understood as to what kinda face structure i want so i may dig into zbrush next. anyways these are some quick initial rough explorations..nothing fancy :confused:

here is a small start to costume design i squeezed out in between work. .. nothing is finalised as yet but i am exploring different parts of this character as to get a feel of him and know him better.. i hope i do justice with this dude.. more to come..

looks nice but he sure must have a cold belly :stuck_out_tongue: unless he has some kind of thermal engine there so he uses this as a venting hole. and could you explain what that circulair thing is on his jacket?

haha... thanks mahn..glad you like it... and i dig the thermal engine idea but i wana keep him organic and hardsurface.. just the right balance.. so the arms will get some hardsurface love but i dont wana push the body area into hardsurface.. i wana cover it with cloth and props.. still figuring out and havnt commited to anything.. definitely wana try out lot more designs in my free time... :smile: