• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
    20.9k
  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
    20.9k
  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
    82.6k
  • A creature design from a while back
    by
    6.7k
  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
    20.9k
  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
    1.5k
  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
    6.7k
  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
    by
    22.4k

Hello!

I'm quite new to Cubebrush, got invited to a store invitation and I found that its not only an art resource store site but also has an awesome community!

Thought art blogs might be a fun way to keep me going and improving with such great artworks made by awesome artists here! :smile:

As for my first post here is my recent project for my portfolio , a breakdown.
The current and to follow artworks will mostly be related to the story/world I have written, titled "Apotheosis" , a dark high fantasy world with slight gothic,lovecraftian and steampunk themes. Would love to world build here.

This project is "Verstruud's Mausoleum" , my goal was to create 3 environment design concepts in location in 3 different spots , suited for level design and film set production designs.

"The Walk of Atonement"

"The Atrium of Acceptance"

"The Door of Repentance"

[Breakdown]

Reference Board:
Here are references divided into categories , I think reducing your references down into a hand full is really helpful so you're not all over the place as well as dividing them into sections.

Lastly for consistency I did some basic 3D blocking of a whole level/area and picked 3 main points that show off the main major parts of the level/setting.

The first level details are done with normal maps/bump maps that I custom made , and then cleaned up/washed out the extra noise in photoshop during painting.

Hope to be posting more stuff these coming weeks! cheers!

Nice dude! love how clear your point of interest is and how you guide the viewer through this area! Since this is already a fantastic project only thing i could say is to maybe add some props or something more "interactive" for the player ( if this was game art) and that way it gives some type of game-play value vs it just being a pretty level/area you walk through. Granted i think you already finished this project , so take what i said as food-for-thought than a critique
Anyways great job overall hope to see more :smiley:

Welcome to the forums. like @Fris mentioned, adding props would be cool if it was put in a game, but seeing as your doing it for a film set as well, they're good to me. It was awesome to see how the reference sheet and how to applied everything. Nice work. Look forward to more.

Welcome to the forums and thank you for sharing your process with us.

Hello and welcome to the forms enjoy your time here just as we have XD

Hi!

Thanks for the feedback @Fris! , good point , I was actually planning to do 3 more on this eventually after some time , planning to do some interiors , 3 floors of the temple/mausoleum, I think inside there will be lots of opportunity to do props and interactive objects for more of a game level take on things

Nice works! For me the most interesting and atmospheric shot was "The Door of Repentance".
I really appreciate that you gave us a little "behind the scenes" breakdown of your process. It's cool to see how people do their thing :smile:

1 month later

Hello , so I havent been able to post much for the last month , I've been busy with freelance work , working on cool projects! but heres an off work , personal artwork fresh and new just a few hours ago.

I was experimenting with stuff in MODO :smile:

lThe Iris of the Fullarian Dungeons l

This place can be found and is connected to "The Region of Un" an old desert canyon I depicted 7 months ago.

hopefully I can share more stuff soon when im done with some clients :smiley:

cheers guys!