i think that makes alot of sense! i honestly was just trying to match the buff guy ref lol my brain was getting overwhelmed with all the buff muscle interactions haha but i'll def look into your points more. A pro artist i showed this too told me i needed to get better ref of live people rather than relying so hard on anatomy for sculptors. So i'l have to do that more. Some feedback i got was also to reduce the pronunciation of the creases between the back muscles so i think thats pretty inline with what your suggesting
- Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?in24.6k
- Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with youin1.5k
- memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawingin
- studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.in22.5k
thank you for the feedback! i appreciate the pickyness, sometimes i just give up and get into a just make it look like the ref mode lmao. but ill think harder about that stuff. it does seem to me that theres a big difference in muscle forms between buff guys and regular joes. so i'll just have to get better ref to learn more about those issues.
1 month later
WIP : Animal Crossing Isabelle
Hello~ ! haven't posted in a little while but i've been a working on art XD. lol i actually took a whole class on learning Maya since my last post lol. Currently im working a lil on making a cute game version of Izzy from AC inspired by some art by Yagi the Goat. i'm practicing walking through the pipeline. Rn im in the low poly stage, optimizing her so i can get to making her textures.. Got a couple little edits [working the hair/ making 2 more items] but im liking the direction this lil project is going.
Sculpt:
-
Reference:
noice!!
So yes, what i do to bypass that is you have to go to Cubebrush Marketplace (click the cubebrush logo)
then on the right hand corner there is a Sign UP button - NOT Sign in. Sign in doesnt work there for some reason
Then at the bottom click sign in
THEN log in...
You are then brought to your cubebrush MARKET profile..
Click your avatar > Forum Profile
Then click on Topics
Usually at this point if you've bookmarked the general Art school forum you should be able to click on that and it'd recognized that you are logged in if you wanna look at fellow forum/class member's posts
hope this helps XD messed around and found that this consistently works simply cuz the first time it happened i was like im way too lazy to change my pw every time this happens lol and i never log out
Yo, Isabelle looks great man. Yagi the Goat stuff reminds me of Sonic the Hedgehog, more specifically the classic Saturda morning cartoon. Loved that stuff when I was a kid.
I've seen part of your progress on Discord, though it's tought to keep up on Discord, feels like some sections move every 10 minutes while others barely move in weeks. Hard to follow up with everything going there so I'll usually stick to the term I'm working on plus a few select threads. Glad you had a good time at the beach!
It really takes some dedication to do a piece like this, many people will just take a glance and think it looks cool, but I see you took the care to build most pieces individually with great care, like the phone or bag (maybe a 3DS soon? xD). The sheer effort that goes into building all this is impressive.
You're really getting better at thse organic volumes (legs, hands, face), and the shirt looks a lot better after the redesign!
As for the sign in thing, as @mitsuki-youko said, it seems to be a thing with the site. I use mainly Chrome, but just the same to get around "signing in" I just click on the "forums" link up top and that will somehow magically log me in. Must be something with cookies. I saw someone opened a thread about it on the help section but I don't think anything came from it other that to keep using the workaround.
thank you so much~ ! haha yea i do the same thing discord is pretty messy. i really like this forum as my clean summarized version of my progress. and plus its public so i can link it to anyone interested.
And yea she still needs alot of work im like half way with her but im learning alot! i think my full pace for a whole game character is probably 2 months to account for revisions and problem solving. i've got a lot of projects lined up for this year though so super excited. i think after izzy i will be learning more into ladies/ mecha. cute / cartoony stuff just isnt my fav tbh but theres alot to learn trying to do it
Yes! Join us in discord if you feel like it. It's honestly a bit overwhelming at first, and I prefer the forums as I can read and check stuff at my own pace, but it's still fun to chat, join the community and have direct contact with other folks in the community. Some of us have blogs there where we'll post WIPs and other stuff more frequently (like dandylion3d here xD)
28 days later
I finally completed this personal project lol. can get back to some studying <3
https://www.artstation.com/artwork/GeBegB
thanks dacero~!
yea i learned that its quite important to factor revisions into your timeline to get a little boost to the polish. Originally i thought it would take about 1 month to finish this project but i underestimated exactly how much work goes into the optimization of the geometry before the texturing phase.
but overall i learned a ton! i think this was a great first project and helped me understand the process involved in making a game char. now i just gotta get more reps in over time.
And I think that's what's more important for now, to learn from what actually goes into all this. It's one thing to plan and schedule it, and another to actually do it. Once you do it, you bump into all these unexpected things, learn, and do it even better next time. It's why I'm more of a fan of iteration than perfection.
It looks really great man, I can only imagine how many hours in effort it translates into.
10 days later
Hello~!! Posting up what i worked on last week. I crashed through a bunch of anatomy sculpt studies in Zbrush to wrap up my T4 work.
Alot of these characters are based on sketches from Sensei Marc's Fantasy Body type video but i did a couple OCs too.
Bod Type: monke infusion
REF:
Bod Type: Elf Lady
REF:
Bod Type: Devil Predator
REF:
Half-Slime Girl OC:
Dad Birb OC:
Starting up T5 this week~! excited to learn about some creature stuff.
Suggested Topics
Topic | Category | Replies | Views | Activity |
---|---|---|---|---|
Jana - Art School Journey | Art School | 2 | 336 | Jan '23 |
Corvana - Art School Journey | Art School | 10 | 398 | 20d |
Araita - Art School Journey | Art School | 51 | 5.4k | Jun '23 |
Term 3 - Zbrush for Visual Prod - Julián | Art School | 1 | 1.1k | Feb '24 |
Term 1 - Xaranthius | Art School | 8 | 2.2k | Jan '18 |