• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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Hi lovely artists! I would like to share my projects and WIPs here with you from now on ^^
Feedback is very welcome.

Yesterday I did a Saruman bust to practice ZBrush:

[Click here for turntable video]

I'm looking forward to sharing more. Thanks for taking a look!
~Enalya

Hey! Awesome model of Saruman, keep up the good work! Might be nitpicky, but he seems to be squinting for no reason. Saw some pics of Saruman, and he doesn't squint. His eyes were fully opened to intimidate, exceptions were when he was making an expression, something that he isn't doing here! Anyway, great job again! :smile:

Hey Ena, welcome aboard. No critique for now, aside from passing by and welcoming you. Its a solid render for me, definitely defines that it's a human etc. so great job.

Thank you! That's no nitpicking, I really like that comment because I found you are right. I only found one pic of him squinting, but it's more usual for him to have wide open eyes, I see now. Sharp!

Hey Enalya,

Good stuff on Saruman! You can tell it is him regardless of the text.
There are some parts where I think you can improve on it by minimal effort.

1 - The shape of the nose feels a bit off. The tip seems to bend down while the ref I found looks to be more straight.

2 - The frown folds between the brows could be a bit more pronounced as shown in the same ref.

3 - His upper lip disappears behind the moustache and his lower lip seems to protrude a bit more.

4 - the shape of his forehead seems to round off a bit more at the top.

Hopefully this helps:)

Ohh these are great points of attention! Thank you so much for taking the time!

Hey... I think I remember you from Dream Theater forums. You may not remember me but I go by the username of CDrice there. It's cool to see you here. What a small world though :laughing:

I'm looking forward to see what else you have in store!

Oh man there is no safe place on the internet.. Haha just kidding! Can't believe we meet here! Now I'm going to check your art ;D

Wow, this is just amazing! Being a 2D artist, I almost never see 3D models! You can really tell it's Saruman. Quick question, though. How did you get into ZBrush and where did you learn? Great work, BTW. I will be checking out more of your work in the future.

Hi @Arthurv, thank you!!
I got into ZBrush by wanting to do character/creature 3D art most of all. I watched live streams where people work in ZBrush and asked questions. I bought books and did tutorials. It's very weird software to get into, but just keep practicing ^^
If you're interested to see more: https://www.artstation.com/artist/enalya

12 days later

19 days later

I liked it! Very friendly char. I miss a smile in this model! aha

Hah yea, thank you ^^ The animators are happiest with a neutral face.

This model is lovely, was a bit startled though! Thought that I saw an Ngon and was instantly triggered, haha. :smile: By the way, are you self taught?

awww your characters are sooo cute!

@achronic Lol! Where??
Thank you :smile: I started learning 3D low poly (game) art at Team Reptile (Lethal League), but everything after that (sculpting, topology, UVs, texturing, animating) I taught myself.

i think the design is cool and the topology seems well optimized the only crit i would give is that it needs just a bit of definition on the textures specially on the hair, separate some of the hair strands and make it very clear where are the lows mids and highlights maybe a gradient from the ground to top to define the point of interest, these are very subtle changes but can really improve your diffuse and really make your already cool character even better :smile: