- Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?in24.7k
- Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with youin1.5k
- memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawingin
- studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.in22.7k
Many thanks for the warm welcome.
@daceronine I was reading some of your posts and realised that we also shared some professional interest in IT (I work mostly on AI and Cloud). But before that I was a researcher in Biology ^_^.
I really like what you did and now started to read your webtoon. I am very impressed by the increasing quality of your drawing :-). I hope to get there at a certain point
Cheers
Here are the assignments. I decided to focus on the ones that involve playing with colours and mask + drawing lines and circles.
I actually added some exercices from the Drawabox courses (Superimposed and ghost lines).
I never anticipated drawing lines to be so draining. I am oksih and confident drawing horizontal lines. For vertical lines I prefer going from bottom to top. I have diffuculty going from top to bottom and always finish with some wobbling.
That being said it was a very good exercices and a practice that I will repeat as a drill. I had difficulty for the last part with brushes as I needed to translate what I see on photoshop to affinity photos. But it went ok. I still need to work on brush pressure and calibrate it better when I hold the pen.
Here are my trials for the lines exercices I did in extra
The superimposed lines with procreate
The superimposed lines with affinity photos
The Ghost lines (similar to exercice 1 somehow) On affinity photos
The second part of the exercices was quite neat and not easy at all. I tried my best to fit the expectations there.
I did not spend too much time for the other parts of the photoshop tool as I want to quickly move onto the drawing part. But I kept tidy notes about what can be done and for which use case. I pretty sure that thing like liquify, healing tools and so on will come very handy when starting to draw more sophisticated stuff
Hello,
Some work on identifying the main part of the body over reference photos. I watched everything before Marc introduced the problematic with perspective
This has to be a routine now.
- Line of actions
- Head, chest and pelvis
- Joints
I tried using both squares and ovales for the point 2. Ovales feel more natural to me but I have still difficulty finding appropriate position for the pelvis. I anticipate this will come with more practice.
First with squares / rectangles
Next with ovals
Finally I tried to recapitulate this approach using some references and drawing the line of action, torso and pelvis and joints. I definitely have some proportions issues. But Things are sinking in.
Here some work studies on line of actions and "body" cylinders.
Exercice was not that easy for me and I am still a bit confused about the perspective I should give to some of these cylinders based on the posture. I need to work more and my spatial skills and relate the body perspective.
I have a set of exercice where I drew on top of photo references
I tried also to draw a couple of them from reference. There were more dynamic ninja type postures ^_^
I'll move on the proportion part of the curriculum but will continue working on this exercice.
Cheers all
Yo, good work here man, you're getting the hang of gestures and postures! As for feedback, I'd say to try to limit the torso and hips circle to where the ribs and pelvis should be, without twisting it, since these are supposed to emulate those bones. The main action line is also intended to emulate the spine, so try to see where the line would attach at the base of the head and hips. Some of these like the last one you can see the spine is actually curved to the inside rather than outside:
A step aside for some perspective study. First 1p perspective where I draw some 3D squares and rectangles.
First with guide and vanishing point (no shown on the picture here but present in my layout ^_^)
Next with only a vanishing point
Without any guide
As i said in the previous post I like the example provided by Daceronine and would like to draw the figures using 3D shapes.
Plus I should have basics to tackle the perspective class when it comes.
Cheers
Yo! a little late to the party but welcome aboard! Looking solid so far, keep at it mate
Things that help that you've probably heard before for the line quality is to work as much as possible with the shoulder and using as much of the canvas as possible. for example you can zoom into things and use the entire canvas in digital (as opposed to paper where sometimes things are small and can't be changed) or you can work with all your canvas and then transform something big into a small portion of your drawing. Another thing that helps immensely in allowing my brain to make any curves or lines well is giving me limits before hand. Like with figures, blocking in sometimes I will put a point or very faint line on the top or bottom or literally a big weird geometric shape that englobes the entire figure, giving me a top and bottom limit, placing a wrist joint before making an arm etc, kind of like the idea of the line exercises, as you place points for beginning and ending, it's easier to then make a line from point A to point B
cheers!