- Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?in24.6k
- Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with youin1.5k
- memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawingin
- studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.in22.5k
More ideas about the ships. Some have flora and fauna, some are condensed with buildings/condominium with some parks around it and some are temples.
Here is the mothership, before and after. The terrain was bended from the mountain and the ships were molded from it. I am not sure if I am going to show the mothership in final work but here it is to give some sence of scale and backstory even when it feels unrealistic but hey, its fantasy haha.
Now I am going to explore with some colored sketches the day life of living in these ambulant ships.
Very interesting thumbnails, each with its own merit, it's so hard to choose >.<
I think 4, 7 and perhaps 8 are weaker in terms of showcasing the whole 'new on old' theme which in this case is the ruins on the ships.
1, 3, 5 I think have the most potential to show what you want to show, though they are more standard in terms of composition (which is not a bad thing to be honest).
I'd say go for a mix of 1 and 5, but that's just my opinion. If you feel stronger about something else, go for it. Cheers!
You've got a great selection of thumbnails here @carolinaoliveira I agree with @thakis in terms of some shots not being as strong to showcase the building a new civilisation on top of an old one.
In terms of composition alone, i like 4, 5 and and 8 a lot. I think what you can do is show some of the civilisation in the foreground more, such as what you did with 5 and 7, and have the epic scale of the giant floating structures in the background, as you do with 4, let's say.
I did a quick paintover just to show my thoughts. I'm loving the designs so far, and i'm looking forward to seeing what you come up with
Thank you @jtuffdesigns for the feedback I appreciate it a lot. Your idea is fantastic however I am afraid that the focal point might be on the character that is arriving in the ambulant "pantheon" rather the ships which is my intend to give great focus. I will work on a new thumbnail! By the way the old civilization in my entry is the earth and the new civilization is living literally above of it, so as long as I am showing clouds and ocean I think it's fine.
Thank you once again!
Concept Sheet:
Final Illustration:
Managed to finish this! I wanted to create a serene environment. Ships moving very slowly like the clouds. Two characters having a stroll and looking at the old world ( Earth ) and the new (Ambulant ships). When I struggling with the composition I left a lot of ideas out of the final piece otherwise it would be too crowded.
There are so many good entries, I wish everyone good luck!
Name: Carolina Oliveira
Email: carooliveira3@gmail.com
Tumblr: https://suchcardamazing.tumblr.com
Artstation: https://www.artstation.com/caro_oli
Instagram: https://www.instagram.com/nattotwister/
Thanks @jtuffdesigns and @thakis for the amazing feedback. Good luck you two!
The rules state your final and concept sheet should be in your topic's first post https://forums.cubebrush.co/t/worlds-submission-requirements-2d/3672
I don't know how picky they are being with that, but better safe than sorry right?
Great mood and sense of scale with the final piece @carolinaoliveira ! I wish you all the best with your entry
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