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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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@mitsuki-youko eyyyyy thanks
@daceronine ahhhh no wonder I feel something not right, thanks for the small detail guide and picture include dude. And yeahhh it does look much better with little adjustment. Thanks for compliment as well, tq tq.

Before

After (included linework and change to overlay, and added shadow on neck).

Added Photoshop camera raw filter because instagram filter convinced me.

I got the piece of Certificate! took 8 day ish because of holiday and stuff from Marc but the feedback give me some hindsight what I lack. So it definitely help push to much better art.

Marc included 2 paint over + extreme feedback, and I certainly acknowledge this (mention in his feedback) is my weakness throughout the art school so this really help me understanding well. I will post what he include with before and after.


Msg from Marc:
Hi Bob! Oh snap you did it!! You completely crushed the requirements and most definitely deserve the certificate! I'm very happy to send that over, you should be very proud of your final project what a treat it's been to go through 🤩

It took me a little bit to get back to you, with the rush of the holidays and new years + I just wanted to make sure I look over everything properly :smile: Your stuff is awesome, very impressive. Your presentation is top notch too, really elevates the art.

I'm including 2 paintovers for pieces that can easily pop more with just a bit of light warmth - a lot of them don't really use contrast between warm and cool colors which can leave the result looking gray/muddy. It's just a matter of whipping out the soft brush with hard light blend mode to add a bit of color back in :smile:

On the other extreme, some pieces have too much contrast to the point it's hard to understand what's going on. The one called "Rotten Stone- Enemies" is a good example of that. Everything fights for attention, so everything becomes hard to see (you use too much black and white, but not enough gray). When you have pieces like that where it's full of different elements, you have to lower the importance of some to let others shine. Generally speaking, you can often avoid these problems by using a slightly reduced range of values, and only keep the pure white/black for areas where you want the attention to go to. Busy paintings also benefit from working on them in black and white throughout the process to keep the values in check. You can add a black layer on top of your layer stack and set its blend mode to saturation - this way you can easily toggle between the color version and the b&w version to check values. For that particular painting, I think the easiest improvement would be to lower the amount of lightning, and maybe give it a light blue color instead of white to make it less intense.

With that said, I'm attaching your certificate!

It's been a treat to look at your project pieces and I wish you great things for the future. Keep crushing it man!

marc


paint over 1

paint over 2


the extreme feedback mentioned art

my attempt to clean up


So yeah incase you wonder what does the feedback look like then here it is. I strongly believe everyone received different feedback and possible other people will have longer text feedback than me so goodluck everyone to continue your journey.

peace

OH SNAP! CONGRATULATIONS MAN! That's a great milestone, and as Marc said, very well deserved, your pieces have a lot detail attention and passion in them!

And thanks for sharing both your accomplishments and journey and the feedback recieved. I can see how his notes and paint overs help improve. Keeping values in check as well as a balance of cold and warm is definetly something I also need to start keeping more in check. It's nice to see this applied and reminder of what difference it can make.

Same for keeping elements highlighted through saturation and other means.

Bests of luck for what comes next! make sure to keep sharing and let us know how it goes!

Do you have any immidiate plans? (other than to celebrate?)

Ayyy thanks dude, I searched internet (not sure reliable or not) apparently environment art, prop, and technical artist always hiring as it's soul crushing, not me thought, I like to sit infront of computer everyday. Since I used to study and work in interior design soooooo starting last week I have been diving to Unreal Engine and environment path hoping I can get used to the program.

Right now my aim is 3D artist, environment artist, level designer, and technical artist (in 5 year). Sooo it's a long road, I will occasionally post some artwork over here.

I like to see your manga reach the journey you desire too. Goodluck.

CONGRATS!!! :smiley:
Thanks for sharing Marc's feedback as I'm super curious what that looks like since I've not had the paid version with feed back - that was so nice to read!

Good luck on your job search!!

Congratulations!!! Good luck!

Thanks for sharing feedback

Hell yeah my man, congrats on the HUGE milestone!! Just remember to keep on posting here, would love to keep following along your professional progress!

Bests of luck! I'm sure you have what it takes there! It might be a long road, but you are already on it, so hopefully everything works out well :smile:

WOAH congrats man! I really enjoyed seeing all your work from the past month and a bit, and in general, you're definitely developing a really interesting style and artistic language, it's really nice to see!

Keep it up man and please do stop by every now and then to see your works!

cheers!