- Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?in24.7k
- Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with youin1.5k
- memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawingin
- studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.in22.6k
Happy new year everyone!
Started it off with gouache studies
Also working on a personal project.
Worldbuilding what I'm codenaming The Empire for now! It's a high fantasy project inspired by Islamic art and the Ottomans. These are designs for wealthier inhabitants of the main city. Expensive dyed fabrics, decoration, gold.
Originally I had painted the costumes like this... Where I basically just picked some primary colours and painted them fastidiously with a hope that they'd magically work if I just made them nicely detailed! But it really wasn't convincing me. I got frustrated and gave up and that was a few months ago:
Returned to it tonight, made some colour swatches from architecture, historical Ottoman fashion and paintings. Changed the colours to match more accurately with references. They're not as rich but they're much more convincing for the setting. Critique extra welcome on this WIP Design, colour, process. whatever!
Here's a major character for this world I painted last year: Na'im, an Imperial enslaved guard. I think he's pretty fun.
Brush stroke exercise again. Aimed for 100 strokes and uhhhhh hands are difficult. But I'm definitely thinking much more before making marks. Will do more of these.
Animation test of this page for fun. I like where it's going (save timing issues), so I've started colouring frames with local colour. No idea how I'll do the effects yet... We'll see!
@big-misch Huge thanks for the crit! It gives me a lot to think about regarding design and adding more contextual clues to the character.Although a story context is very important to give meaning to the design, there should be a basic level of information that the design communicates to the viewer, right? I believe I've missed the mark on that based on your feedback and some other "??? what does he do" reactions! I want to have a character that's intruiging but not utterly baffling. Will think more on his design. Thanks again!
Been working on Art War stuff but I was looking at old sketchbooks and thinking about how much I have used bandages to cover all art sins! This is a personal design crime I feel I've committed and never want to lazily commit again. Given myself some studies to do as well - learn the anatomy I was trying to hide and learn how a real bandage looks.
Bandages........
Just trying to keep grinding!
1) I'm really struggling with apples and also the lack of deep darks in gouache. Gouache dries lighter in most cases and it's easy to loose contrast. I'm not sure how to solve/work around that yet. These paintings are gouache on watercolour paper, 2.5 hours, 2 hours, 1 hour.
2) Studying shadows. Looking for saturation and colour in the shadows, seeing where they transition from hard to soft and how they suggest shapes. The mixed blue and orange terminator in the second one is really interesting to me!.
Also updated my Art War thread: https://forums.cubebrush.co/t/art-war-2d-unnamed-champion-georgie/2132
Latest stuff I've been working on around the art war!
The tengu painting is a WIP, there are shadows that need finishing and the perspective, positioning & size of the far eye needs a re-paint! I also bought a really crap sketchbook with the plan to draw something every day, no matter how small or bad. Sometimes work gets overwhelming and it's hard to fit art in. With no quality bar I'm hoping I can at least find 5 mins to go wild and draw something everyday!
Click for larger: