• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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Hi, everyone coming across this thread :smiley:
I'm a relatively new 3d artist (started around 2 years ago), finally decided to start an art blog, just to post some progress and find some inspiration, as well as peers :3

Feedback and critique are always welcome. Thank you and have a great day!

There are 79 replies with an estimated read time of 8 minutes.

Lately I've been messing around with combining renders in Photoshop.
Originally this guy was planned to be a fan art on one character (you will never guess, which one), but in process I realised that my skills are lacking to make it as I'm imagining it. So, I still decided to make at least something out of it and compose to make this shot.

Software Used: Zbrush, Photoshop
Time taken: ~2 hours

My current and the most important project, which, hopefully, will be a good (and 1st lol) addition to my portfolio.

Codename: MechaHellboy (WIP)

Very neat work! Keep it up :smiley:

Didn't have much time to do anything today, but wanted to sculpt smth Phoenix- or Bird-like. Establishing main shapes and silhouette.

Great work! Loving that mecha Hellboy idea. Doing quick sculpts like the Phoenix, which looks sweet, are really great.

Some updates on the birdy thingy. Placed a blockout meshes for the future feathers.

1 hour head practice. I found the beauty of the regular "Standard" brush, it does wonders for folds and wrinkles :s

One of the speed sculpts I've done recently for practice. Fangtooth fish, scary thing X_X I think I will see it in my nightmares for a while.

One small project I'm working on. Aiming to practice Keyshot render with this one in the future to create an illustration, just to see how it goes.

Also, absolutely love how everything starts so weird looking xd

Something-something, wip on the body. Feeling kinda stuck here. Overall it seems ok to me, but I can't make it look kinda realistic, have no idea, what am I missing.

Nice work! Those quick sketches are really helping your understanding of form. Proportions do get tricky. Think you need to check your height measurements. Should be 7.5-8 heads tall. A super easy fix may just mean the head is slightly too big.

Yo, did a quick paint over cause I noticed a couple of tweaks that could help get you un-stuck.
Big shapes first: exaggerate the curve of the spine a bunch more, make sure that line is continued up into the neck and base of the skull. It's always way more curved than you think :smile:
Head proportions: First thing is I notice is width, I look at the distance between the side of the head and the corner of the eye. This should be about 1 'eye' width.
Lastly, the earlobes will line up with the root of the nasal bone but will descend below that line as people age.

Hope that all makes sense and helps get you un-stuck. I can clarify more if needed, probably should re-visit some anatomy and proportion stuff myself :smile:

Damn the feedback is really appreciated :3
Regarding the body. After I posted the last post (before this one) I've already made some
alterations, especially about the proportions (for some reason I was following the wrong proportions chart with 6 heads for females :s). I think in this one I hit it better. I've also made some alterations on her booty (:'D).
I definitely agree about the head, haven't worked on it yet, but will do asap :3
Thanks a lot, I'll take it into account :3