Posting here is inconsistent because I am juggling a lot. A ton of my focus right now is on the game studio I'm at for a concept artist volunteer position, Unfocused Entertainment Productions. We'll showcase our playable demo to big-name investors real soon within 2-4 weeks. And if they invest, I will be a full-time concept artist, for real.
On the other hand, I also recently joined another small indie game dev team of a handful of people as a freelance concept artist. While I'd love to keep going with them, if hired full-time at Unfocused I'd have to let them go due to the non-compete clause. I'd need to only work for Unfocused, and nobody else during my time there.
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But hey, I could create my own personal project for the Art School Program Certificate instead! And that is exactly what I plan on doing beginning right now. No timeline. Just a big project I can work on day to day and complete in my own time.