• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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This will be out of order but I had skipped to watch the video on Nude Figure Drawing and had not realized that I had assignments I could follow along with the video. I had taken some notes but I will have to revisit the video to refresh my memory and follow along with the assignment in front of me. However, what I have taken away was doing gesture drawings daily. It's been about a month and a half since I started and I've definitely missed a few days or spent less than the recommended time on some days.

Start day November 2, 2019
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These are all the gesture drawings I have completed on a daily basis with 39th being the one from last night. I usually zoom in about 200% into the canvas and start at the top left corner and slowly move to the right end of the page. In earlier gesture drawings, the size of the canvas and gestures were very inconsistent but I have gradually worked towards a most consistent size for both. But I have noticed that even during 1 hour sessions, I still have space remaining at the bottom of the page so I will be working to zooming out more for a more filled out look.

I am currently using a 750* image pack from Kiroz Blogspot but I am hoping to find even more gestures to add to my visual library later down the road.

Edit: Forgot to mention that there has been quite an improvement in line quality for my gestures but I am unsure if I am still using too many lines. Nonetheless, I still have to work on my proportions of limbs relative to one another.

18 days later


Finally got around to doing cylinders in different angles. Took roughly around an hour.






Same day, spent some time doing gestures from imagination because I wasn’t at my desk. It was much harder to come up with different poses but even so, each one didn’t take much longer than 15 seconds. For some of the poses, I went back and added mass. In hindsight, I should have expanded the canvas or zoomed in so that the gestures would have been on one page instead of 5.

Some of the pictures were much more difficult than others. The limbs that seemed straight gave me the hardest time but I eventually went with the direction that seemed to fit the most. I worked on this for about 4 days and made 10 skeletons/day until I completed the whole page.

Upon starting this, I focused way more on making perfect cylinders which made the first 10 take a much longer time. And for limbs that overlapped, I wanted to differentiate it with a different hue but didn't take that all the way until the end. By the tenth model, I realized that for day 2 I would work on capturing the form of the limbs instead of making perfectly straight tangent lines from the edges to connect the ellipses.
Day 2 was much more enjoyable and didn't take as long as day 1 but still took a considerable amount of time to complete 10. I also stopped drawing complete ellipses for the direction that would not be colored and just the curve of the limb.
Day 3 didn't have anything notable.
Day 4 didn't have 10 figures to put cylinders on. I also decided to not colored in the whole ellipse but just hatched/scribbled until it was full enough.

Definitely one of the harder exercises. Took roughly an hour to complete. I had a hard time at the start because my work space isn't very big so the "extending arm to measure" method wasn't viable. Thus, I resorted to using my index finger and thumb to measure instead. I also measured the angles of the limbs with the pen and checked the accuracy of the silhouette a multitude of times throughout the hour.

A ruler or straight pencil would be a good measuring tool if I decide to do this exercise with pencil and paper.

You are definitely improving! Based on what i see you seem to need some work on lineart.

Try to make long lines with 1 stroke and if it doesn't look good just undo and draw the line again.