- Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?in24.5k
- Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with youin1.5k
- memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawingin
- studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.in22.4k
@systemsoperator Thanks
My hybrid animal. I picked a couple of animals at random and got a cheetah and a hippo, it took me a while to get something that made sense because the only traits they really have in common is that they're mammals. I ended up looking at boars and wolves a bit to help me along, and because I imagined this animal filling a similar ecological niche. I'm going to draw it from a few different angles and really polish the one that works the best
13 days later
A couple more images of my creature. I think I'll do a few more chimeras before moving onto a finished one. Animal anatomy is defiantly something that I need to work on
A couple of character designs that I did. My idea for the one on the left was to combine Josef Mengele and the Wicked Witch. Someone who does horrible, unethical, and cruel experiments on people but with magic. I wanted her to look like she's really gone off the deep end and in the process of abandoning her military life.
On the right, I wanted to do a showgirl assassin. Her main inspiration was Lili von Shtupp, Madeline Kahn's character from Blazing Saddles. I will probably do a few more and then color a couple.
@alrooke64 Thanks I'm glad you're enjoying my work, that's always so great to hear!
I really liked my two characters from before so I decided to color them and do a third character. I pictured him being one the Witch Mengele's experiments, one that she uses as an attack dog. Definitely going to do some more of these after I do some more animal chimeras, I enjoy doing both so much that it'll be a while before I move onto the ZBrush portion of the term.
@WeirdOwl Thanks, I'll definitely try to sculpt the monster in ZBrush. After I do the first two, the textures on him will take a bit more experience than I have right now
@chiara.arcidiaco Thank you! With my painting, I'll start with five colors for all the major parts (skin and clothes on the first two figures, skin and tentacles on the monster) and two or three for everything else. Once I've done that I'll usually do an ambient occlusion pass with a dark blue and then start playing with adjustment layers. I tend to use a gradient map to bring some more color to the shadowed areas and add a rim light. It's easiest to see on the showgirl's leg. After that its just little touch-ups and adding those sharp highlights.
My next creature hybrid a mix between a manta ray and a flamingo. I decided to color this one since the flamingos color is one of its most iconic features
Just some figure studies and painting practice. Not really for any part of ArtSchool but this seemed like a good place to post it.
@BadRooster Thank you, Years of reading comics and studying various comic artists has sort of left an impression. Figure drawing was a struggle for me too (still is sometimes), it took me a long time to get to this point. I've gone through so many video tutorials, anatomy books, and life drawing classes to get to this level.
@chiara.arcidiaco Thanks, I was reading some she-hulk comics at the time so I just decided to make that one green. I'm kinda following Sinix's tutorials, he's doing them from imagination and I'm working from photos, I really like the way he renders stuff so I tend to just watch the last part of the videos where he's painting.
@ghostmonst3r Thanks, I've been watching a lot of Sinix's videos lately. The one with the rim light is my favorite too, the trick now is to be able to do that on command.
@WeirdOwl Thank you, skin tones are something I've been trying to improve on so that's awesome to hear. I've never heard of my proportions described as deliciously unrealistic before but I like it.
Getting started on the composition assignment. I thought since I have seven of these to do I would have some sort of theme to tie them all together and since I've been watching a bunch of videos about Greek mythology I would go with that.
For emphasis, I wanted to do Aphrodite because she was very jealous anytime she wasn't the center of attention and so I made her the smallest figure in the picture. There are a few myths about somebody being prettier than her and she gets really mad and then curses them to some horrible fate.
I feel pretty good about this so far but any feedback would be great
I'm in the mood for a little bit of composition feedback!
I moved your characters more towards the center of the scene, think "rule of thirds" in photography. This also allows you to have fewer architectural lines splitting the drawing in two, which interrupts the read of the image. Having the corner of the room in the center of the image gives too much importance to the background and not enough to the story unfolding. It's also room for more legs, and legs are good
I gave more importance to the Aphrodite character - she is still small but she needs to feature prominently as to not be erased as a background character. This may allow you to put an expression on her face, or grim omens around her such as a broken vase at her feet, injured servants, whatever!
I changed the shape of the door-way. The square shape currently interrupts the flow in the picture, and does not look particularly attractive for a palace - perhaps a balcony, some greek collumns, or a half-dome grand entrance would be best? Either way I think an arch frames Aphrodite better.
Finally, values. To increase the read of the picture, the planes of the image should be very clearly defined, and ideally have attractive silhouettes. The far plane is the exterior, the lightest part of the image. Then, as you get further from the exterior and closer to "us", the planes should be getting progressively darker. Paint your colors and value scheme with minimal contrast within these planes, but keep the planes contrasted with each other - this is the key to a complex scene that reads well.
Hope you like some of my suggestions! Either way it's your call in the end - I love where you're at currently
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