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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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Hello! My name is Natalie. I recently started my journey in ART School and I'm very excited to become a better--or rather hopefully, a successful artist! I've been a traditional graphite artist since middle school and I have lots of experience in this kind of work. Last year, my father gifted me with my first drawing tablet: the XP Pen Artist 24 Pro. Now, with the power of digital art in my hand, I want to become a professional artist!

I am currently in Term 1 and I am working on all of the assignments related to figure drawing. I plan to post my progress here and ask many questions I will soon have. Guidance and feedback will be greatly appreciated!

Thank you for supporting me on my journey, and special thanks to Marc Brunet for ART School!

Well...I've come to a problem at this time. My next assignment is titled "Study (copy) 5 characters from professional artists/shows/games you like (lineart only)" and I am already having trouble with this one. I don't think I should move forward to the "perspective" part of this term until I can do this assignment correctly.

I drew at least two characters so far, but they were completely out of proportion and I drew them a lot bigger than my reference image (I completely discarded those projects out of frustration). When I started art for the first time many years back, I always managed to draw my subjects too large and out of proportion, so this is a reoccurring issue that has always followed me around. Here is what I'm working on currently for this assignment...

Credits to Nintendo for this render and character.
Before this class, especially during the year when I first started art, I would normally just pick a place to start drawing (like the head, for example) and draw the character from there. Then I would end up using the whole paper to draw the upper half of the character because I would draw the head way too big...and I would have to be stuck with it for the rest of the drawing. Now for the first time, I'm working in Photoshop and I can have the reference character perfectly side-by-side with my drawing. I should have been able to draw in proportion better than I ever used to...but I was wrong. Now here is my third try at copying a character--Agent 8 from "Splatoon 2: Octo Expansion." As you can see, I am drawing too close to the perimeter of the box, and even going outside of it completely!

I came back to this video again...and I'm still not understanding how Marc Brunet does this so perfectly and in proportion (there was an explanation for his drawing of the left foot being outside of his box). Measuring heads doesn't seem to help me as I'm not really sure what to do with that information. He uses simple circles to mark where the joints should go. I tried doing that but ended up placing them all the wrong places possible.

Is there a solution to this? Or is this one of those things that I have to practice and fail at over and over again until I can get it right? If it is just a matter of practice, I will practice a full figure line art drawing from a reference every day until I feel comfortable enough to move on with the rest of the term, but that could take a long while...

Thanks in advance for the help!

Take your time to understand it. You will get better at measuring after a while. Sometimes your eyes can deceive you so it's good to measure it. You can draw heads over the ref to have all the measurements and then draw next to it.

That's what the heads are for. Should the knee be at 5 heads or maybe 4,5. It also goes for putting things horizontally

You will get the hang of it.

Welcome to the forums!

The thing with the measure is that is not a rule, it's more like a general guideline for you check your drawing against. On the beginning or eyes deceive us a lot, so those are just to help us see what is really there.

Think i went a bit overboard here, but i made a step by step of how i usually approach those kind of studies (measure and copy studies). Hope it helps.

OK, since my last update on drawing characters, I kept practicing on this assignment as much as I could. Today, I tried drawing a new character entirely and...

I think I did a little better than before. : )

Looking at this drawing as a whole, I see a lot of mistakes: Josha's legs are too close together, her left arm and baggy sleeve are still drawn out of proportion, etc. For now, I'm gonna have to give myself grace when it comes to drawing hands, but everything else can be drawn better and I can improve from this, I think.

Again, thanks for the help! I'm gonna continue with the rest of the term now, but I'll keep practicing this as well!

Welcome and nice goong, you are doing great

Cheers

Starting this assignment on perspective! I've kept my messy layer hidden. I'm going to add a lot more curves and organic shapes another day to balance out all these straight lines and pointy edges.

10 days later

I've come far along. I'm now on Week 6 of ART School--although I am going back and practicing a few previous assignments. I have now run into another issue with copying a project from other artists.

I am ready to start the last assignment in this Week, but I'm not sure how to do it...

I first decided to search ArtStation for professional drawings of environments, and I found a pretty one here by Adam Brown. I will add a link to this at the end.
Once I imported the drawing into Photoshop, I immediately didn't know how I was going to copy something of this incredible size.

I first tried plotting some convergence lines and...now I have points where the lines meet in all kinds of places. When I look at this artwork by itself, everything makes sense, and nothing seems to be out of place or drawn incorrectly, but according to the lines that I drew over the artwork, there is no one-point or two-point perspective going on in this.

This is the second time I've been assigned to copy other artists' work and not knowing how to do it. Is there something I'm missing from the video lectures that I am watching?

Artwork by Adam Brown featured here: https://www.artstation.com/artwork/rAb0ge

imo i'd start with the curvy stuff first. you have a grid there to work off of.

In high school i learned to divide a drawing into many small grids and then try to replicate each grid individually while keeping an eye on the overall shape.

if the grids you have now are too much to tackle try making the grids smaller and working off that

I do see that the hw says lineart only so this technique will make it easier

Something like this - but don't be too focused in on each grid individually - do that at first yes, but once you work on a box, look at the overall image. is there something in box C1 that should have been in box c2? and so on.

hope that helps!

btw click on the pic to zoom in i realized i drew the black line on the wrong layer so its merged with the grid LOL was gonna change it to red but oh well u get the idea i hope :smiley: