• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
    20.8k
  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
    20.8k
  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
    82.4k
  • A creature design from a while back
    by
    6.7k
  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
    20.8k
  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
    1.5k
  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
    6.7k
  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
    by
    22.4k

Hi everyone, I am a beginner artist who started the art school journey on 04/08/24. I have never tried digital art before and have limited-ish experience traditionally. I used to doodle a lot years ago at school but nothing crazy (I've never studied art).

I have always wanted to improve my drawing however I like to have a structured path to follow so felt like this course was the best choice for me. Hopefully you and I will be able to see progress as I make my way through the course content.

I am not super sure what my end goal is but I know I enjoy illustration and want to get good at it and I am enjoying the process. I have just finished term 2 so thought I would post everything I have done so far and will continue to post as I (slowly) move through the course.

I am using CLIP STUDIO PAINT and a Wacom One 13 which a friend has lent me.


TERM 1


Photoshop (CLIP STUDIO) for Digital Production 1

I didnt spend super long on these as I am not very interested in Image adjustments etc and I am more interested in improving my drawing ability.


1 - Pen Control


2 - Image Adjustments


3 - Combining Images

These are the images I used:


4 - SelectionsLiquifyHealStamp

I only did the first part of this assignment as I wanted to get on to the illustration assignments as I am not very interested in image manipulation etc at the moment


Nude Figure Drawing

This section wont be as organised and chronological as the last section as my folder structure was horrible when I did this. I usually did the whole assignment sheet in one sitting but will present it here differently.


Line of Action

Had to compress these as they are fairly large
20/08/24

26/08/24

04/09/24

05/09/24


Cylinders

20/08/24

24/08/24

26/08/24

26/08/24

04/09/24

09/09/24


Proportion

25/08/24


25/08/24

29/08/24

29/08/24

04/09/24

04/09/24

09/09/24

04/10/24

06/10/24


Gesture

I really struggle with gesture drawing to be honest but here were my initial attempts. Planning on coming back to this.
25/08/24

60 seconds:

29/08/24
30 seconds:

60 seconds:

04/09/24
30 seconds:

60 seconds:


Measuring

To be honest I really didnt like using the measuring tools


Perspective

I've never studied perspective so i found this quite interesting. Although I found measuring things out and drawing guide lines tedious. I definitely prefer a more intuitive approach but definitely need to get more confident before doing this all in my head.


Finding convergence

The bottom left image here confused me a little bit


Shapes

04/09/24

09/09/24
Here is my first time drawing shapes in perspective without guidelines (only the horizon line)


Here is me checking how well I did:


1 point perspective of my (old) living room

Atleast this looks like my room but I am not overly happy with it. Didnt spend too much time on it and shading is very new to me


Street corner


TERM 2


I enjoyed Term 2 a lot more than term 1 and am very eager to move continue forward with the course :smile:

I skipped Photoshop 2 - Assignments A as it didnt interest me too much however I am sure I will pass back and do it at some point


Photoshop (CLIP STUDIO) 2 - Assignments B

I did have quite a bit more here but seem to have lost the files somewhere

11/09/24

11/09/24

17/09/24

24/09/24


Perspective 2

I really didnt like how this one came out. Feel like I should have planned it a little more rather than just randomly slapping stuff in. Definitely need to get better at identifying things I like in what I create though

24/06/24

25/09/24

03/10/24
An attempt at a sledge hammer

Not sure what this is, saw a cool thing on artstation and tried to make my own version

04/10/24

06/10/24

07/10/24


Anatomy 1

I started actually drawing along with the lectures here - not sure why it took me this long. Realised I have been wasting a lot of time just staring at the screen mindlessly for a couple hours at a time. Drawing along is also helping me absorb the info in the lectures.


Volumes

I struggled with this, I find it very difficult to manipulate the volumes in perspective and make them interact with each other. Should I be drawing guide lines for every single thing I draw in this assignment? Definitely want/need to keep practicing this. Anyway, I thought I would include a few of my draw alongs from the lectures/

05/11/24

06/11/24


The head

I was very surprised with how this went. Im particularly happy with my eye studies (not sure how I drew those to be honest) and least happy with the mouth's. For the mouths I can see there are a lot of fine details, its like I can perceive them but have no idea how to draw or represent them.

For the head studies I also followed some of Sinix Design's anatomy tutorials and found some success combining their methods with the courses methods.

11/11/24

14/11/24

17/11/24 & 19/11/24

24/11/24

30/11/24

31/11/24

06/12/24

07/12/24

08/12/24

And that is everything I have done so far. Not sure if i should have split this up into several posts but here we are. I've enjoyed the process so far and think I will try one more full portrait before starting term 3. Not sure if there is visible progress here but I think what I will do going forward is: whenever I finish a terms assignments I will go back and do all the other assignments from before again before moving onto another term, I think this should hopefully give me some good millage while also - hopefully - make seeing improvement easier.

The dates I have included are not super accurate and does not mean the work under it took only that day to complete, its just the day I started working on that piece. You may have noticed there are some pretty big gaps, I definitely want to work on getting more consistent at doing this every day although some of the gaps can be explained by me doing a 3D hardsurface modelling course at the same time - which I am only half way through at the moment.

Thanks to anyone who got this far. Any feedback/criticism is greatly appreciated and I am looking forward to learning/sharing more