- Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?in24.5k
- Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with youin1.5k
- memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawingin
- studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.in22.4k
I used a reference of myself in a pose to sketch a character. I focused mostly on the figure, keeping clothes and shading simple to create a finished drawing. It's in no way perfect, I realised during how much knowledge I'm lacking about clothing and lighting. And I avoided drawing the face altogether by hiding it under the hood xD Looking forward to term 2 to fill those gaps!
Here is the initial figure construction, the sketch of the clothes and the final result, with the line work, shading and lighting.
17 days later
Before moving on to perspective assignments, I've put some character constructions in the same frame, trying to adjust the perspective of the references to work in the same piece. Quite happy with how it turned out, except for the girl on the far right - not sure what exactly is wrong with her pose but it feels off. It feels good to define a stopping point (lines for the body outline) and not try and work with color and lighting too much, that just takes too much time as I'm largely inexperienced with that.
And for the 1-point perspective, I've drawn a tavern room. I used a room design i found on google, not trying to invent anything, just put it in the perspective i wanted and added some details of my own. This proved harder than i initially thought.
In the end I added some simple colours to make the room feel real.
Very nice studies, I love your character constructions, and I mean I LOVE them, I can't really help you with the far right post though, It looks fine to me, but as I am a total newbie to art in general you can't really trust those words xd.
Though I did notice some things that were off in your perspective study, the first thing that stuck out to me were the windows, one looked like it was further up than the other, so I downloaded the image and popped it in to photoshop and I found some mistakes, not so much one window being higher up than the other, rather the bottom part of the windows were off.
Don't mind the quality, I opened the image in a way too big canvas so It got kind of screwed xd.
The mistakes I found are shown with the red lines, Main issues I've found is some lines aren't parallel to the Horizon Line, and some vertical lines aren't straight, which causes a slight skewed look to objects and such.
Could be my photoshop acting up and it's perfectly straight, but just smt to look our for.
Thanks so much for correcting the perspective! I knew the lines were off at some point, but i had spent so much time on it that i just decided to move on to a different study. I later figured out that i can turn on drawing guides and make sure the vertical and horizontal lines are all perfectly vertical and horizontal in this one i just eyeballed them
Now with the drawing guides, i can focus more on the feeling of the space in perspective and sizing of the objects, etc.
Thanks for the feedback, appreciated!
2 point perspective study done. I turned on the perspective guides for this one, to make sure my horizontal and vertical lines are tip top and not eyeballing them. I think working with them is still giving enough of a practice of thinking with the perspective in mind, so i think it's not too much of a cheat
I also did simple flat colors at the end to give the space more of a spacial feeling, but i think the ones on the far left side are not reading well. if anyone has any advice about that i'd be super happy to hear it!
And a small bit of me trying to design a simple character. It is meant to be super simple and cartoony-looking, so i can focus on trying to translate the same body proportions and features into different poses and keep the character recognisable. The second pose i mostly drew from imagination so i feels quite stiff. I will try it again with a good reference.
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