• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
    20.8k
  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
    20.8k
  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
    82.4k
  • A creature design from a while back
    by
    6.7k
  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
    20.8k
  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
    1.5k
  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
    6.7k
  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
    by
    22.4k

Oooh the revisited one looks amazing! The eyes and the hair on the second one make such a huge difference compared to the first version! Great job!

14 days later

I have been busy doing term 3 stuff and started doing the anatomy 2 class last week, so I practiced some trace overs of the torso muscles and I did a figure drawing this week as well

Great stuff Kosmo! That figure drawing is looking really good, maybe try make your poses over-exaggerated in the future

yep, that's a thing I am actively trying to practice with both my gesture and figure at the moment thanks for the feedback!

This is good work, keep it up. The girl with the staff, her neck needs to go a little more to the right and the head a little bigger.

14 days later

Here is my irregular post update for the month of all the things I have been working recently. :smile: Like I said last time I moved on to term 3 and I have now moved to term 4 to take the notes on arm and leg anatomy, so when I do anatomy studies I can swap between them during the week to get equal coverage of all the muscles. I still am doing drawovers since I still don't feel like I am ready to try drawing them onto a skeleton yet. I have kept up doing gesture at least once a week and also have gotten back into doing figure studies daily now alongside learning anatomy. I know that they aren't perfectly accurate but I am trying to not act so strict about accuracy and just worry about the feeling of the pose and trying to learn to push the pose more in both my gesture and figure drawings. I also have moved on to arm studies as well trying to train my eye to see the muscles better.
My first arm study was a fail so I decided to try on body builders instead next time(today)

This one was hard because I couldn't imagine what the rest of the back looked like behind the hair

I also feel like I have improved my observation skills and improved in speed because what used to take me 2-3 hours it now takes me 1 hour to get the base gesture sketch and fixing the sketch on top after observing what I can see and flipping the canvas after I finish correcting, but I still get some things wrong since when I drag it on top to compare it requires me another 30 minutes to 1 hour of correcting after that. :smile:

and here is my most recent study on the arm muscles any feedback is welcome and hope that you all had a great Christmas or whatever you celebrate this time of year. :blush:

I also finished a painting two weeks ago at least half rendered, but I wanted to just call it done and move on to something else project-wise. I never realized until after this how long you can render something and how many passes you can do for stuff like lighting, shadows, Ambient Occlusion, & hair etc. I am pretty happy with where it is now even though I could do more on it. I hope everyone has a good rest of their year and they reach their art goals or new years resolutions next year successfully. :smile:

Love the dynamic pose!

Good job Kosmo! Those are some very nice studies, keep them coming!
I really like the painting that you made, we can see your dedication paying off!

Thanks, that means a lot to hear, I do feel like my painting skills have improved a lot since I first started this year, but I still have a lot to learn when it comes to rendering! :smile:

Great studies Kosmo! Don't know much about anatomy to help, but they looks correct!

Thanks, it's still good to know that it looks good from someone that doesn't know a lot about the subject to go into the details. (not trying to sound mean if it comes across that way) :smile:

Those are some great studies above and I love the finished painting, it really shows how many things you have learned! :smile:

10 days later

These are some very good studies. I think you should work on the shading next.

yeah I agree as well I do a lot of line heavy stuff in my studies but I'm trying to get more into personal work so I try to improve and experiment with shading and rendering there :smile: