• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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Hi there!
Haven't posted on here in a but I've recently begun to feel as if I'm running into a bit
of a stump with my artistic development.
Here are a few of my more recent drawings below.
My problem is that I feel that I really struggle with actually refining my drawings. I look at a lot of them and usually find that I prefer how my drawing looks during the sketching stage rather than afterwards to the point that I'll end up keeping the more 'sketched' version of my drawing over my attempt at refining it.
Thanks for taking the time to read this!
And thanks for any criticism left below

Not sure what your process is, but, i recommend taking everything in steps and using reference along the way.
Once you have a nice sketch, Try refining things using reference for the anatomy and pose and other things.
Now that you have a nice or even decent line art, You can
A.) Jump into values so now your only focus is the contrast and lighting of the piece or
B.) Create flat colors and other separate layers for other elements such as the AO, shadows, and lights and more.
Best tip - Don't worry about how many hours your putting in. Just have fun.

Another thing I notice is your using a custom brush. I would strongly recommend just using a soft brush to being with. Start with a big brush first and make it smaller as you add more details. Hope this helps. If you have any more question, just ask.

Thanks for the response I'll be sure to take it better steps now. I think as I've become more confident with my artwork I've tried to blend the steps together into one big mess and that could partly be my issue.
I only have one question. I'm not disagreeing with you on using a soft brush only asking why?
I personally really enjoy the texture of the brush and have grown quite used to it after having used Photoshop for half a year or so now. I just find the basic soft brush quite boring.

The reason you like your sketches more is because they have gesture and because of that they have more life. You can lose that motion and movement of gesture when you go over your pieces. Part of style developement is keeping that bold freedom in mark making throughout the process.

Malcom means that in the same way you limit your steps you limit your brush to a soft or hard round for learning purposes. But that doesnt mean that you are limiting yourself style wise it just means its for understanding theory first before you explore.

The driving instructor doesnt put you in an F1 car to earn your drivers learning permit. They make you watch old videos and take multiple choice tests.

You have enjoyed your brush for half a year but it looks like you are fighting it in your rendering stage. Just try reverting to a round for a piece. Then as you go make your own round brushes with different settings that you need. Like spacing, hard edges, soft edges for rendering, size pressure sensitivity for line work etc etc. Its all about controlling your intentions because then you can control your style.

Also your lines are very sketchy. Try to have one fluid motion and intention. Try drawing from your wrist and elbow and not fingers.

Use the lasso tool to block in shapes, and select areas to paint them. Thats how your going to solve your edge problem.

good luck

Wow the way you've put that @brohawx is perfect. That really explains it well to me. Thanks a bunch, the analogy about the driving instructor really hit home too as that made a lot of sense. I'll be sure to apply this knowledge now and I'll see where it leads me! I'll be sure to post my progress up on here too to see how it turns out.