• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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Hello Everybody!

I will start off by giving a bit of background about myself, my name is Alejandro and this is actually my first post on the forums, however I am quite familiar with the forum as i frequent it whenever i get the chance. I (like many of you) have been drawing since i can remember but I never had any formal training. Until last year I was pursuing a career as an Architect in the Construction industry. Currently, aside from doing ART SCHOOL, I am also working for an architecture and interior design firm so i am usually busy with work or this. Last year however i started looking into art as a career and decided to start looking into schools where I could get a formal degree for Game Art. I ended up going to SCAD (Savannah College of Art and Design) in the fall last year. While i was still in my first semester however Mark Released this curriculum and i decided to switch to this instead, SCAD is EXPENSIVE!!! Anyways I kinda had a late start but I've been chipping away at the first term slowly but surely.

All that being said there's a couple of things I want to say to whoever is curious or kind enough to click on m Topic and maybe leave a comment.

ALL FEEDBACK IS WELCOME

I HAVE A BUSY SCHEDULE WITH WORK AND TRYING MAKE PROGRESS IN ART SCHOOL SO I RARELY COMMENT. I DO CHECK INTO THE FORUMS AND BROWSE MY PEERS TOPICS TO SEE HOW THEY ARE FAIRING WITH THE TERMS FROM TIME TO TIME.

LET ME KNOW IF YOU WOULD LIKE ME TO CRITIQUE YOUR WORK. I WOULD BE HAPPY TO.

FINALLY, THANK YOU FOR YOUR TIME.

PHOTOSHOP 1


(1) PEN CONTROL

NOTES: Had a bit of a hard time with this exercise in terms of pen pressure but i think i did a decent job, Hopefully my pen pressue sensitivity improves as i get more into ART SCHOOL

(2) IMAGE ADJUSTMENTS

NOTES: I Had a fairly easy time with this assignment, the biggest issue i had was with the last assignment. I had trouble getting just the right shades of the colors.

(3) Combining Images

NOTES: I got the hang of editing images but i didn't feel the images i chose matched together as much as i wanted them to.

(4.1) APPLES

(4.2) LIQUIFY, HEAL STAMP

NOTES: I enjoyed doing this however because the original images had 2 very diffent light sources It messed up the final image around the mouth area, leaving it a bit dark.

(4.3) LIQUIFY - ORIGINAL TO TARGET

NOTES: I Realized by the end of the assignment that not much changed for the final image.

I'll post more soon. Thanks Everybody.

PERSPECTIVE 1


(1) STREET VIEWS

(2.1) 1 POINT PERSPECTIVE PRACTICE

NOTES: I have tried my hand at 1 point perspective before but i never actually finished any of my drawings. Just kinda sketched out 1 point perspective in my free time, With this i wanted to practice to make sure I practiced before beginning the actual assignments. I decided to do a city-scape kinda scene and also practice the sci-fi sort of setting so i tried to implement both in this. After completing this i kinda realized i went overboard with the detail. the biggest thing i learned was to let the drawing breath.

(2.2) 2 POINT PERSPECTIVE PRACTICE

NOTES: I actually completed this practice exercise first and then moved onto the 1 point perspective practice. I knew that for the actual 2 POINT PERSPECTIVE ASSIGNMENT i would be doing a sort of street view. So i decided to do something different with this; also since this was the first exercise i was doing i was still getting the hang of using using the perspective. I decided to draw this gun (Metal Gear Solid V) to challenge myself. The basic shape is simple (L-Shape) but as you go more into detail the shape starts to become complicated. Also i wanted to do a gun because i never drew a gun before and i figure this would count towards the Visual Communications Class.

(3) 1 POINT PERSPECTIVE ASSIGNMENT - ROOM

NOTES: For this exercise i choose my basement as the room i would convert into a sci fi room. I doubled the size of the room and moved swapped the right wall with the left wall to make it a bit more interesting. I really had a hard time starting this, the biggest issue i had was drawing the stairs in the correct perspective but i did a good job in the end. I also think the 1 POINT PERSPECTIVE PRACTICE helped me with the sci-fi setting; as i mentioned tried to let the drawing breath a bit in terms of the amount of details, however i still think i need to let it breath a bit more. Also i realized that with my practice drawing it was way to rigid (BOXY) so i tried to more curves and organic lines.

(4) 2 POINT PERSPECTIVE ASSIGNMENT - STREET

NOTES: With this i kind of wanted to do something besides a sci-fi setting, I decided to do a modern sort of aesthetic with the architecture. I also tried to mess with a couple of brushes and patterns to become a bit more familiar with those aspects of Photoshop, The things i did was the clouds, trees and the floor. In retrospect i realized i forgot to include telephone poles and that sort of things to make the view seem a bit more organic. I've always had a hard time drawing trees, the way they are drawn here is me experimenting with how to depict them so if you have any advise for this let me know i would appreciate it.

Thanks for the feedback.

NUDE FIGURE DRAWING


(1) GESTURES

Notes: I will let the gestures speak for themselves, the only thing ill say is that it got harder as the more time passed, i had to take breaks multiple times. Each sheet is split into 30 minutes (1 minute and 30 second gestures)

(2) 8 HEAD FIGURE

NOTES: The first one i did was practice i was working off what the video was telling me to do. The Second was based of the first try i did. Finally the last 2 were done after i had stopped working on this specific class and focused on the other classes, i was based a bit more off memory, although i did look back when i was stuck with a certain section of the body. In the end it did help me, I find myself remembering where parts of the body are located whenever i make a sketch.

(3) LINES OF ACTION & SKELETONS

NOTES: I was going to split these up into different one but i kind of decided it would work better if i showed the finished result. One thing to note is that i skipped the boxed skeletons,where instead of making the body oval it would be a rectangle. In the end it did help me get a sense of depth. I find myself drawing Cylinders whenever i sketch out a pose to make sure my drawing is proportionate and it has depth.

Once Again, thanks for the feedback.