• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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Hello again, I'm done with the last two photoshop assignments. I've had quite a few technical problems when I was doing these.
It was not hard, but i must say I am quite surprised by the amount of things you can do with photoshop, this is the first time i try to edit photos etc, I was mostly interested in drawing before starting art school, but this is really convenient !

Alright, let me show you what i've accomplished

As for the photo montage, if I may call it this way, i've chosen the following pictures :

The dove is a render, didn't do much with it, I just wanted to make my final production a little cuter !

And here's my final production, I tried so hard to make it look ok. At the beginning I didn't even know what I wanted to make, so I kept looking for pictures and doing random stuff that looked atrocious, in the end I matched a few pictures I liked, made several masks, saturation, color balance etc and that's how I ended up with this.

My first perspective assignment is the one point perspective room, it was the most exciting one in my opinion, at least to start understanding how guide lines work and so on. It's quite different than drawing characters, it was completely new to me, but once you grasp the thing it becomes pleasant. The hardest in drawing a background is really knowing what to put, I wanted to make a background from scratch but ended up following Marc's, drawing from imagination as a beginner has its limits.

Getting closer to term 2 ^^

Here we go, i've completed the two point perspective street, I did not dwell on details that much I just wanted to see if i understood a little bit how it worked. It was really confusing at first, but I gradually came to understand my guide lines, that was pretty fun to do, can't wait to learn more !

5 months later

Hello, it has been a while since i last posted here, I have been working on a personal project therefore no time to publish in artschool. Since it's almost halloween's time I've tried to make a background fitting the theme, it's still in progress, i'll post the complete version when i'll be done !

22 days later

Hey, I have reworked on my last background, my perspective was completely off for some reason, I tried some two-point perspective-ish feel for the house, which resulted in failure because whatever I did, i did it wrong, and the rest of the background made it look awkward. Therefore I studied perspective once more, and this time I found a really great tutorial made by an artist called David Harrington, a really easy to understand tutorial that will help you get MUCH better at perspective and have an easier look at how to concept backgrounds with different kind of techniques. Here is a link to his tutorial if you feel interested, it goes from one point perspective to three points and even a character concept class, very interesting once again, thank you very much David for all the knowledge you've provided with your tutorial ! https://cubebrush.co/davidharrington/products/n7acbw/complete-drawing-guide

And here is my redrawn halloween house, by the way i've inspired myself a lot from his works and from heroes of the storm, hope you enjoy it :smile:

I should have said something the first time that I saw that image you made, I thought the warped perspective on the house was actually looking pretty neat, but something cut me off from posting about it.

The new one does look considerably more "right" for a haunted house in a forest. I was under the impression that you were going for a dimensional distortion in the previous version, like the blue glow was a hole that you were trying to create flow down.

Both are quite fun.

Are you looking to make the timbers on the roofs realistic or chaotic and unnatural? The beams on the small roofs leading up from the main door twist in unnatural ways, but given the subject matter it is reasonable to do so, kind of Escher-esque.

Indeed, i was trying to make a dimensional distortion in the first version, but I kind of messed it up because of my perspective, so when I worked on the new piece, I tried to give it a better feel and a more chaotic vibe, with colors that fit the theme a lot more, like a curse. In the second I tried to make the house a lot more unnatural and magical, and i'm glad you noticed it ! I tried to twitst a bit here and there, you can see some roofs are messy and about to break but others aren't, i really went for the haunted theme.
Thank you for your comment :smile:

4 months later

Hi, it's been a while since i last updated my thread, i've been busy with my work. However i've done a piece recently and i wanted to share it with you here because no one will see it anyway so why not :smile:

I just roughly sketched the background, didn't have enough time to make a very detailed one, i mainly wanted to focus on the characters anyway.

Bam! SAW IT! :stuck_out_tongue:

Fun stuff you have a bunch of interesting things going on in here. Good variety of materials and face types, lots of opportunities for light reflections and smoke effects.

Are you going to introduce some atmospheric perspective to separate out your depths? It kind of screams foggy atmosphere.

Good stuff, keep at it and lets see some more.

Haha thank you very much ! :smiley:

I actually didn't think about putting any depth with a foggy atmosphere, this is an entirely new topic for me, but it's a really good idea i'll try to make it this way !! Thank you for your feed back, i'll put the result here when i'll be done and hope you'll see it :stuck_out_tongue:

No problem, I know that one of the classes talks about atmospheric perspective and how to apply it quickly, but sadly I can't remember which one specifically. I would assume a color or perspective class. GL!

Alright, i've reworked a bit the background ! Is that what you were talking about ?

Just having fun with my drawing LOL (sorry it's in French but whatever i just wanted to show it :smile: )