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  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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I'm just gonna be posting my assignments here :wink:
That way it feels more like I'm turning in homework than just aimlessly doing projects here and there.
I'm starting with the anatomy and photoshop assignments -- helpful advice and commentary are always welcome!


Hi, these are the 10 skeleton sketches, and the hard part about this assignment was.... finding reference photos ( I'm not sure if I missed something because I think I've seen other students using the refs that Marc used in the video demos, but I couldn't find them?)
Two of them are from here: https://www.deviantart.com/senshistock/gallery/5273215/all-the-male-stock
Two of them I found here: https://unsplash.com/s/photos/male-models
The rest I found here: http://reference.sketchdaily.net/en

Hello @krystafae :smile:

I'm also working on the first term!
Your sketches and lines of movement are really cool!

Keep on this good work!

I love gesture sketching! It's so relaxing :blush:

I really like the room. You've managed to put so much stuff in, but it doesn't feel overwhelming or like there's too much. It just feel like a place where someone lives. Good job!

Thank you!
It turned out to be a really fun assignment!

I realized I had the perspective wrong, so I reworked it

The walls on the left house are still crooked if you are looking to get accurate perspective. It can help to just keep it simple and use 2 point perspective if you need to, any vertical lines will just be vertical on the page. If you are going for 3 point, make sure that each vertical line is aimed at the same vertical vanishing point.

While practicing and doing the technical assignments Marc encourages everyone to use the most refined lines possible to increase accuracy and easily identify problems.

Keep at it and keep posting your progress! If you have troubles with figuring out which lines are still wrong in the house feel free to ask.

8 days later


Okay, so I took Peter H 's advice, and reworked this again... since it was supposed to be two point perspective and not three point .

Looking much more better!, i think you just need to check the windows turning the corner they are a bit off.

As far as a technical aspect goes, much better! I can see the converging lines tell where the vanishing points are. There will be a section in one of the perspective videos about how to measure the foreshortening of boxes by finding a mid point and drawing diagonals.

I am not sure if I mentioned it before, but I do adore the sketchy and whimsical look of those first images, very fun, very alive, a joy to look at. They just aren't technical exercises which is what a lot of the early lessons are about.

Its looking good, keep at it!

13 days later

Projects from the photoshop class-- I'm feeling much more comfortable using shortcuts now :wink: That said, the digital manipulation was not something I enjoyed-- I'm pretty okay with color correction and photo adjustment, but the other projects were... stressful.

Links to some of the photos I used:
https://unsplash.com/photos/THIs-cpyebg
https://www.pexels.com/photo/arches-architecture-building-famous-1007427/
https://www.pexels.com/photo/long-exposure-photography-of-waterfalls-2387676/
https://www.pexels.com/photo/person-standing-on-boulder-2652991/

Thank you!
This really brightened my day.
I hope that I can challenge myself by drawing what I really want to draw but still follow the rules of the assignment-- hopefully it won't slow me down too much. Perspective is not something that flows naturally for me.
...I also redid the piece again.

The last assignment from the anatomy class