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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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Hi everyone,

Been a while since I last posted. I started term 3 with the anatomy class. Been working on the torso construction for a couple of weeks now and here is what I have so far.

I wouldnt say its getting easier but I am starting to understand where I have gone wrong in the past when drawing a torso. I am by no means done with this, I'm going to keep at it and again any criticism is greatly appreciated.

Admittedly I haven't gotten this far in art school, but from what anatomy I do know, these look great. Keep up the good work!

Thank you! It's funny once I have an order down of how to approach something it made it a lot simpler. At the beginning of the class I was worried I wouldn't be able to remember it all. To be fair this is just the torso we got the rest of the body to go yet lol.

Where are you up to Art School? Do you have a thread, would love to check out your work?

Alex

Having a process definitely helps, and anatomy does seem to be a daunting subject. Probably why Marc broke it down into several parts for art school. Less daunting that way. lol.

I'm just getting ready to start Term 2. Looking forward to the first anatomy class, and the next perspective class.

Hey dude! Been sneaking a peek and I like what you’ve been doing. I’ve noticed a few things I thought I’d share with you since who knows, they might be useful. Did a bit of drawing on top of your static, front skelly to illustrate my points, hopefully you won’t mind.

So from top to bottom:

The deltoids seem too large. Look at pectorals as a point of reference to see what the right size is; you’ll notice even on my version, they are still on the bigger side.

The latissimus are too hidden. Remember these muscles have a pronounced curve, and when you look at them from the front or 3/4, we should be able to see more of them. I’d say this and the previously mentioned deltoids are the usual suspects in your sketches.

Hips need to expand out to the sides a bit more.

I think a few references might disagree with me on this one, but I feel like the abdominals distribution needs to be pulled up. Lower ab is generally the largest one. Look at the bellybutton to see if it makes sense where you are starting it.

Overall, I’d say you are getting the muscle placement right, but the proportions are hit-or-miss right now. I insist that I think you are doing great, and all I’ve said can be easily worked on and fixed. Keep up the good work :thumbsup:.

@Pulpman thank you so much for having a look over my work and taking the time to go through the details. Its great advice!

Yeah if I am honest my abs and delts were what I considered to be my weakest muscles so I know need to work on them. Glad to hear you think its coming along, like I said, I think this is an on going one that I'm going to keep revisiting. Up until now I've just guessed at anatomy rather than studied it so I have a few bad habits to break hahaha

First attempt at clothed figure drawing first assignment. I was just focussing on the fabric and trying to get that to look believable. So again, any crit would be very welcome.

second try - again any comments or crit is very welcome. I'm not as happy with this one. However i messed around with a gradient map for the finish which is my main dislike.

Just had a go at the assignment where you paint clothes onto a figure. Again crit is very welcome. Almost time to move onto some ZBrush!

9 days later

After last weeks stream I have been working on my values and really concentrating on getting those right. this is my latest attempt at a study for cloths.

Also does anyone have any tips for working on patterns? I kept giving the pattern on the skirt a go but nothing i tried looked right so i ended up just getting rid of that layer lol

Again after yesterdays stream, decided to really work on my dark values - and add color. Think I'm going to stop posting unless I do something I'm really proud of and maybe move onto 3D.

Again any criticism is very welcome.

1 month later