• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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Hey everyone, i grew tired of the loneliness of using Tumblr as a sketchbook and decided to migrate here where i can sketch while knowing that people are working on great art in neighbor threads at any moment :smile:
I've been painting for a few years already and my current goals are the following:
1) Learn how to use clear and interesting shapes in paintings and designs instead of copying ref 1:1
2) Get used to painting quickly and efficiently ('licking' the same spot over and over again for the whole hour is my bad habit)
3) Move at least a tiny step closer to the level of my favorite artist Laurel D Austin :3

Here's what i've been painting lately, starting off with a self portrait:

A couple of warmup sketches:


Composition and color master studies:

Progress on my ArtWar character, failed the deadline but not forgotten :smile:

And finally an interior tileset for the game we are creating with a friend:

these are really good ! I like that you are kind of a bit like me and don't just let an Idea or a sketch stay out in the open but make a scene around it ^^ welcome to the forums ! :smile_cat:

Welcome to the forums!
You made a nice start for your sketchbook. I like how you broke some studies down to their core elements, instead of jumping straight into painting mode. Also, I really like your Twitch splash art study! I'm gonna do some myself as well for practice.

Looking forward to more art updates of you ^_^b

12 days later

@chriswhatelse Thanks for the warm welcome! And yeah, i have a hard time letting ideas jsut go without exploring them :smile:

@soluxos Thank you! That's a technique i borrowed from Nathan Fawkes, really helps to understand the most important parts of a painting (i have a really bad habit of overdetailing everything and not having a clear focal points).

Finished concept sheet of Snilk:

Some sketches:

Quick sketch of our current Warhammer Fantasy Rpg party:

And some hoooooooorible faces done with pencil+brush pen, i really need to study more of them so they look more 3 dimensional and have less unnecessary detail (and also stick with just pencil for now, brush pen just adds a whole new level of difficulty on top of my shaky fundamentials, even though it's really fun to use)

Love your portraits. The skin and eyes have a nice quality to them :smile:

19 days later

@Georgie thanks a lot! I still need to learn how the old masters mix in so many cool hues into the skin so it looks super rich and appealing.

After failing a lot with faces from imagination i decided to finally read up on Loomis:

Then i did some master and photo studies to ease my transition into a new process - the one with a relatively few, precise strokes focused on getting the form right, instead of 9000 semirandom ones that i usually do:

And the progress on the big illustration with Snilk - right now i'm wondering if i should change the composition somehow before jumping straight into rendering to finish:

Aye, some really nice studies you got here, i can see much improvement in comparison with your first few studies in this sketchblog (:

As for your latest illustration, The painting so far looks really good!
I think revising the composition again will make the piece stronger. What I now notice is that both Snilk and his companion are both trying to 'compete' to get my attention; the canvas is torn in two basically because Snilk is on one side and his companion on the other.
The most 'desirable' is to have a ratio with thirds (=golden ratio), as it's one of the easiest but complex composition principle to implement in art. Overall, the piece feels a bit flat, lacking a feeling of depth.

I think you can get away with some extreme foreshortening in this one, that way you also force depth and dynamics in your piece. I added some examples from League of Legends splash-arts to give you inspiration:

Project Katarina

Blood Moon Talon

Heartseeker Lucian

Just my two cents, you can decide for yourself what you want to do with it [:

11 days later

@soluxos Thanks a lot for the great critique! I decided to change my composition after reading it - simplify the action, add more depth with foreshortening and setup clear priorities between the characters. Here's what i have right now - not ideal but WAAAY better than the last version (still need some polish and material definition before i can call it finished):

Also some studies from Loomis and Anatomy For Scultops by Uldis Zarins + sketches4fun:


9 days later

It's looking good dude, you're on your way (:

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