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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • A creature design from a while back
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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Daily Update #18

Todays session was a slightly slow one, my circadian rhythm is still tortured so my brain was essentially a sticky sludge trying to swim across the Baltic sea. nevertheless I still got some stuff done.

Jumping straight in to gestures, maan I'm really enjoying gestures, though I haven't picked up my Force books yet as I got a letter today about their arrival, I never received an email or anything about it's transport status so I guess something went wrong there, which is why they've been slightly slow, but it happens xd.

I also did another 1 hour session of basic head constructions, today I felt like I got way less wonky looking heads and they felt easier to draw for some reason.

Then finally some more ears, I feel like I'm getting better at quickly constructing the ears then doing some poor-mans shading.
I still need to adjust the antihelix so it sticks out a fair bit more, but we'll get there!.

That's it for today, not as much as it could've been but better than last weeks "daily" doings, wish you the best of Art gains and health!.

Great work all around! These head constructions are lookimg very clean and nicely structured.

I do recommend to subdivide the lower segment of the face in thirds rather than halves for an easier time later on (nose base to chin segment: you have center of dental sphere or middle of the lips and below that the top of the chin)

Cheers!

Daily Update #19

Didn't get much done today, woke up at 3-4am and couldn't fall back asleep, so I rose up and did a quick little 2 hour session, 1 hour of gestures, then 1 hour of shading random shapes again before heading back to bed to force myself to sleep, then disaster struck.. I slept away the WHOLE DAMN DAY, I have no clue how I did that but I'm amazed by myself.
It's not 3:30am and I've been fiddling with another perspective attempt I came up with while half-awake in bed, nothing from reference this time.

And thank you @snakker for the feedback!, I'll make sure to split the bottom of the simple head constructions into 3rds in stead of halves from now on, much appreciated!.

Here's the little I got done.
1 Hour of Gestures, no defined time limit, but roughly 2-3 mins average per.

And just a few more shaded shapes in my "collection".

And last but not least, my completely out of nowhere perspective idea that's still very work in progress, I have NO clue on what this is supposed to be, but my brain said "that sounds cool, let's do it!"

Alright that's it for now, wish the best of xp gains to you!.

That looks so cool! it looks kinda like a fancy high tech potion bottle......... with solar panels XD

it could be a solarpunk thing XD

Yo that perspective concept looks really interesting! form shading is looking goood

PS the gestures page is very faint on my screen X_X

Haha thank you, your fantasy is seriously amazing!.

Yeah that's fully on me being very light with my pen strokes, but thank you nevertheless for your kind words!.

I think if you bunch up the gestures in one layer then duplicate it twice it should make the contrast pop (I just tried it on photoshop to see if that works, seems to work)

cheers

The gestures have exceptional line quality and you have a good sense of proportion. The shading is well done and there is enough contrast.

Your perspective piece is really interesting to look at, it looks like a futuristic structure or perhaps even some kind of generator on a starship.

Man I wish I can wake up that early...

Anyway, the gesture drawing looks good so far. Just make sure when showing, make it a darker colour so we can see it and help critique on it if required. [NOTE: Somebody already mentioned so you can disregard it]

The shading looks noice! Im currently working on my shading but yours have a bunch of interesting shapes that I should have a go at. And your perspective drawing looks noice so far (can't help much on as I barely study on it atm).

Great work w/ your anatomy and shading studies. I will soon tackle these two and hopefully add some value to the conversation. And also, I second what @Gordon003 says: "Man I wish I can wake up that early..." I am a night owl, not a morning bird lol.

LUL I keep screwing my schedule so it's not on purpose, but I just can't fall asleep at night.. That's when I shine the brightest xd. And thank you for your kind words, and feedback on the gestures, much appreciated!.

Thank you for your kind words, and I 100% agree on this.. I just can't stand the day, I get my mind juices flowing at night and I feel the most at peace then too.

Haha thank you!, not sure I'll ever get around to "finishing" it cause I never had a plan on what to do with it xp.

really nice construction of the ears & shapes, some super good shading too!
that perspective piece you did turned out well :+1: