A few more rounds on the skeleton and cylinders. I end up investing a lot of time doing the cylinders properly because now I'm scared they won't have enough volume, altho I need to get used to the fact that, depending on how they are "tilted" to the viewer/camera, they won't have a lot "roundness" to them.
I'm still tracing them, but looking forward to trying and do them only by reference.
If you are reading this: any tips or tricks on how to go about the process a bit faster? How much time are you investing in doing those exercises?
Thanks and cheers,