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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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9 days later

Some works that i did immediately after completing the works made circa October 20th.

Made some refined drawings of Chester's face to my liking and ease of construction.

I've also realized something as i have noticed most of my cylindrical drawings tend to get muddy due to incorrect angles of the ellipses they produce. I tried looking online for a set of Ellipse angles to study how they distort in perspective as their angles reduce from 90 (A true circle) to 0 degrees (a line). Turns out i had to use a calculator and Sine in Trigonometry to find out. Thank god for my Engineering Diploma hahha.

Turns out they follow the sine curve based on my research. so at 75 degrees of tilt. The "Height" of the ellipse is 96% of the full circle. Whereas to achieve 50% height of the ellipse, your disc would have to be rotated 30 degrees. (Not 45 degrees some may have thought)

Which i found to be the cause when people look at an "intuitively designed cylinder" to be wrong since our eyes are so perceptive to the minute changes around our environment.

TLDR; Made some drawings and discovered something about ellipses.

Sorry if this text is so long. I posted this as my reference and its also a habit of mine to over analyze my work sometimes (In the wrong areas hahaha)

Some drawings i did as practice and study.

The first images in each sets are me trying to recreate the reference to my ability.
The Second image is my attempt to recreate the image from memory. I then analyze my work to notice the differences between my memory's recreation as well as any other attribute i may want to remove or add to my knowledge.
The Third attempt is to re-create the image and play around with the sizes, shape and proportion to my liking.

I'm mainly doing this to increase the input to output ratio of my work while also getting some quality practice in. I think i will try to time my self between sessions as well as try to recreate some poses in different perspectives and camera angles to challenge myself.

This was my first attempt after watching Marc's perspective video and following him through his demo. I soon decided to work on an environment that had been playing in my mind for a while even before starting the art course. While trying to flesh it out, i got stumped pretty quickly due to not having any prop knowledge in my visual library. Like the idea is in my mind (or the feeling of one) but once it came down to details to make it look reasonably well, it would all fall apart and i felt i wasn't really benefiting by struggling through intuitive creation at this stage.

I then moved onwards to working on the reference above to learn the environment and construction.

I think i will try to incorporate simple objects like books, lamps and stationery to fill up my visual library so images don't look so barren :cry:
Hahaha, it looks like renderings we'd used to make back in design class when i was in Secondary School (High school equivalent) Like just overly simple. Haiz hahaa

1 month later

First off, Happy new year everyone!

I really hate the fact that because of my job, i can only do art on weekends. But if all goes to plan this year, i should be able to study art full time some time this year C:

Since i had a slight perspective defecit in my education. I decided to incorporate some box drawings to improve myself. After listening to the Draftsmen podcast by proko, it brought up a useful website created by one of Marshall Vandruff's Students
https://eyes.training/

I used this to help myself understand perspective through cubes better and can say i have seen some improvement in my understanding after drawing 40 or so boxes from reference and analyzing them.

So below are my box drawings to help me through the perspective portion of term 1.

I do apologise that some of the cubes are notated up-side down, as i shifted the sketch book around to make my cubes.

One thing that i also realized,painfully, is that without a given schedule to follow. Progress is depressingly slow and confusing. Honestly speaking, in the month of October and November 2022, i wasn't really sure what i was doing nor what i was improving in. Hence, i have created a schedule and weekly goals for myself in the time being until June 2023. (When i intend to study art full time)

Note: I have created my schedule in the 2nd week of December, my main goal was to complete 40 box drawings by End of Year.
I also understand that Marc has created a video developing an art schedule for the year. What i have made is quite similar but also personal, taking into account my working hrs from my job :no_mouth: