• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
    20.8k
  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
    20.8k
  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
    82.4k
  • A creature design from a while back
    by
    6.7k
  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
    20.8k
  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
    1.5k
  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
    6.7k
  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
    by
    22.3k

Hi All!
I've been constantly working, making progress in term 3. I feel confident enough to say that I've completed one class (Zbrush) so i thought I should post my work here. Before that however, I just wanted to make it clear that while i am happy with the final result i still have more to learn so feedback is appreciated. I will also post my work for the other classes as i finish them. Thank for visiting this blog post!

Without Further Ado, Lets Begin.

ZBRUSH FOR DIGITAL PRODUCTION


Around this time Last year i bough the complete ZBrush software in anticipation of this class (mainly because i was on sale for Black Friday) and at the time I thought i would be using it within a few weeks (1 WHOLE YEAR!!!). I had a background with Modeling software for Architecture and Engineering so i though it might be similar. However to my surprise ZBrush is much more freeflowing in nature; it turned out to be less technical than i had anticipated.


1.1 - BARREL MODEL (UNDERSTANDING ZBRUSH)

To me this was a very straightforward exercise, it helped me get familiar with the software, something which was difficult for me to get used to, and understand the set of tools you can use to accomplish any task. Since this was me trying to understand the software i didn't stray too far from the guidelines so my barrel looks very generic (Although i think all barrels looks generic so...)


1.2 - BUST (ELF)

So I wanted to be a little different (in comparison to other people's work) and create an ELF character as opposed to an ORC character because i wanted my bust to be more "realistc" as opposed to "idealized" in terms of muscular form (Roman Bust's VS Greek Bust's). Furthermore i wanted to challenge myself on this exercise (after getting an understanding of the software) and decided to attempt to add hair to my bust. The final result is below (It's not perfect but i was able to portray the idea i had in my mind.)

That's it for now Folks!

NEXT UP => Anatomy 2

25 days later

ANATOMY 2


Hello Everybody!

I'm back after completing the Anatomy 2 Class and working on the assignments long enough for me to soak in information regarding anatomy. I would like to say I now have a complete understanding of the upper body anatomy but that would be a lie. I understand it a lot better but I feel I could improve with my overall muscle masses and placement of the individual muscles as well. However, I believe that at this point I will improve my anatomy through practice as well as through feedback from other artists.

Without further ado...


2.1 - ANATOMY NOTES (SKELETON)

I took notes during the lecture, they were of great help to me in getting a grasp of anatomy so i will share them here. However I think the notes were only partly resposible for me getting a good grasp of anatomy. In reality they only helped me because i recording the information i was presented.


2.2 - ANATOMY 2 ( UPPER BODY MUSCLES)

Same as above...


2.3 - MUSCLES (OUTLINES)

So I started my assignments by getting familiar with the muscles. I was debbating on how many muscles outlines i should do before moving on and then I remembered that i had gathered a bunch of picture for an assignment for TERM 1 (NUDE FIGURE DRAWING) and decided to use those. I also used the SKELETONS ASSIGNMENT (TERM 1) as a base for the assignment following this one.


2.4 - SKELETON

As i mentioned before I updated the original SKELETONS (TERM 1) with the new information from this class to create a more anatomically correct skeleton for this class. The reason i mention this is because i didnt reference the original photographs of the people to updated the skeletons; This is important because I shifts the locations of the muscles slightly compared to the original poses.


2.5 - UPPER BODY MUSCLES

This was the final assignment for this. I actually had to do this assignment twice. the first time I didnt reference the original pictures to recreate the muscle locations. However as i was getting ready to submit this assignment i decided to double check this assignment and i realized my muscle placement and muscle masses where off. So i decided to spend a bit more time correcting the mistakes i orignally made. furthermore i made sure i referenced the original pictures. Below is the final result .

THAT'S ALL FOLKS!

I am exhausted. Today I rest.
Tommorrow I start the final class for this term.
(CLOTHED FIGURE DRAWING)

P.S. I probably won't complete the final class until after New Years so...

HAPPY HOLIDAYS! & HAPPY NEW YEAR!

Great stuff! Anatomy is something even pros will never stop learning. One critique I'll say is the miss-direction of the Ulna and Radius Forearm(Based on your notes). The Radius is over the Ulna when it twists counterclockwise with the palm facing down or backward.
There are books that go well in depth on the subject but glad Marc simplifies the important muscles.
Keep it up the studies. :smile:

Thanks @luke_james_kid, I'm glad you brought it up i was actually having trouble understanding the rotation of the bones; I actually had it correct initially but i confused myself for some reason and ended up changing the rotation. I'll keep that in mind moving forward.